![]() Added penalty for causing damage to allies Changed the quantity of silver and experience obtained for missions from all factions Changed the quantity of reputation obtained for medals, events and tasks Changed the quantity of reputation required to unlock factions' levels In this regard, the parameters of almost all the items were rebalanced The highest possible level of items was reduced from 15 to 10. Changed the mechanics of finding items after match Added random anomalies to all locations In this mode, players will compete for the opportunity to occupy high places in the players' leagues Players will retain their current faction ranks. The amount of reputation required to unlock a rank in specific faction has been increased, while the total amount of time required by the player to achieve maximum level will remain unchanged. ![]() Now all four factions possess items of both beginner and maximum levels. NOTE: In this massive update the faction’s structure was drastically changed.
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